Kill Feed Kicks Off New Project With Heavy ‘Multiplayer’ EP [Interview]

by Steph Contant

New name, same me.”

After a mean contribution to Never Say Die: Black Label‘s XL 6 compilation, 5OHMAN decided it was time for change. Adopting the new moniker Kill Feed, the Belgian bass producer makes his full project debut on Black Label today with the Multiplayer EP.

A five-track beast, the Multiplayer EP sees Kill Feed adopting his new vision with immense prowess, displaying elevated production skills over the course of various solo tracks. In track such as ‘The Mothership’ and ‘Game Over,’ Kill Feed uses ominous introductions before unleashing high-frequency bass stabs that blur the lines between dubstep and hybrid trap. Conversely, in ‘Exit’ and ‘Scarecrow,’ Kill Feed showcases his grungy riddim roots with rhythmic percussion and guttural basses. ‘Super’ ties nicely between the two pairs of tracks, where a relentless tear-out style shines in destructive fashion.

We had the opportunity to catch up with Kill Feed to discuss the Belgian bass scene, adopting a new alias and its expected challenges, and the future direction of the project. Don’t miss the Multiplayer EP and accompanying interview below.

Welcome, Kill Feed! How are you doing recently? 

Feeling very grateful that’s for sure!

How is the bass/dubstep scene in Belgium and surrounding areas? What is one aspect you love about it and one aspect that you would change/improve?

The scene is active, but I feel like it hasn’t reached its full potential yet. The thing I like about the scene in Belgium is how big riddim has gotten here, also the way I grew with it in some way. The one thing I want changed in the Belgian scene is the way they treat local artists. They treat the locals like they are nothing – doesn’t matter how big your following is. 

What do you hope to see in the dubstep scene in the coming months/year? Do you feel originality has stagnated or is it thriving and better than ever? 

I hope to see the scene get bigger than it has ever been. In the scene today, it takes a lot to be really original with the music you make. The most important thing for me is to stay happy with it and enjoy what I produce. 

Who are a few names we should be keeping an eye on who are pushing the latter?

There are way too many to mention, but the ones that really stand out for me at the moment have to be BVSSIC, JUB, ODDPROPHET, MIGHTY DUCK, TRVCY, YARI, SYZY, and YUNIT.

Big congratulations for the recent signing! How do you think this new opportunity will impact your career? 

From now on, all I can do is grow!

You’ve had some big releases recently, from an EP on Buygore, to a remix on Disciple, to your contribution to Black Label XL 6, all of which are a sign of your constant growth as a producer. What techniques or skills have you been working on over the last year to really elevate your game?

I’ve been spending most of my time trying out new stuff in serum. Also, I’ve been experimenting with different ways to start a project. 

You’ve recently adopted a new alias, which can’t be the easiest thing as an established artist. What do you expect the biggest challenges will be in the early stages of the Kill Feed project?

The biggest thing, I think, is that my older fans will have a hard time adapting to the new name. In the end, it’s still the same person making the music!

Along the same lines, we are stoked to have the exclusive opportunity to get your thoughts on the debut Kill Feed project, the Multiplayer EP. How long has this EP been in the works? 

I honestly cannot remember. All I know is that I really tried to make a different type of style with this project. 

The range, styles and sounds are extremely diverse throughout the project yet all fit in well as a five-track piece. Did you have a certain theme in mind to help tie each track together to ensure it flowed well from start to finish? Which track took you the longest to tie into this theme?

Originally, I wanted to go for a very religious/satanic kind of look for this project. But once I started working on ‘Game Over’ (which also took me the longest to make), I had plans for a different idea that, in the end, became Multiplayer. 

The Multiplayer EP is certainly a warm introduction to what we can expect from Kill Feed. What is your goal with the project moving forward?

I wanna travel the world and play my music wherever I get the chance to. I also want to meet as many fans as possible, as I wouldn’t be here if it wasn’t for them!

Any final thoughts you’d like to share?

Eat ass, puff gas.

You may also like

CHAMPS_WHITE_Hi_res

© FUXWITHIT 2023