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	<title>streaming Archives - FUXWITHIT</title>
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		<title>Matter Is Taking &#8216;Beyond Streaming&#8217; To A New Level [Interview]</title>
		<link>https://fuxwithit.com/2020/04/20/matter-interview/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=matter-interview</link>
		
		<dc:creator><![CDATA[Jeremy Stern]]></dc:creator>
		<pubDate>Mon, 20 Apr 2020 16:00:27 +0000</pubDate>
				<category><![CDATA[INTERVIEWS]]></category>
		<category><![CDATA[Josh Pan]]></category>
		<category><![CDATA[Matter]]></category>
		<category><![CDATA[streaming]]></category>
		<guid isPermaLink="false">https://fuxwithit.com/?p=40340</guid>

					<description><![CDATA[<p>As we mourn the worldwide suspension of shows and music festivals, artists have been forced to adapt to an ever-changing industry. The conventional methods of supporting artists through purchasing music, concert tickets and merchandise have dithered in favor of royalties, live streams, and Patreon-style services. Now more than ever artists are in desperate need of novel sources of income that&#8230;</p>
<p>The post <a href="https://fuxwithit.com/2020/04/20/matter-interview/">Matter Is Taking &#8216;Beyond Streaming&#8217; To A New Level [Interview]</a> appeared first on <a href="https://fuxwithit.com">FUXWITHIT</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>As we mourn the worldwide suspension of shows and music festivals, artists have been forced to adapt to an ever-changing industry. The conventional methods of supporting artists through purchasing music, concert tickets and merchandise have dithered in favor of royalties, live streams, and Patreon-style services. Now more than ever artists are in desperate need of novel sources of income that will outlast the shelter-at-home policies instilled for the foreseeable future.</p>
<p>Enter <a href="https://matter.online/">Matter</a>: a fellow <a href="https://fuxwithit.com/2020/01/08/champions-of-the-underground/">champion of the underground</a> with a re-imagined vision for what a music streaming platform can be. Created by forward-thinking artists (including Josh Pan and Ryan Jacob), for artists, the project has undertaken the monumental challenge of building a culture-driven all-in-one hub for creators and fans to thrive together. We connected with founder and CEO, Paul Meed, to delve deeper into Matter&#8217;s approach to creating a new kind of application that better serves the modern needs of the music industry.</p>
<p><strong>What separates Matter from other music streaming platforms?</strong></p>
<p>Matter exists a bit separate from other music platforms in that we’re more than just a streaming platform. We strive to give creators from all sectors (music, culture, fashion, etc.) a new, sustainable way to showcase their art. The platform helps bridge the gap between creators and fans, while also making sure that smaller creators, brands, and collectives can be paid easily.</p>
<blockquote class="modern-quote full"><p>We didn’t want to pin ourselves against streaming giants, we want to deliver a platform that would be a digital culture epicenter</p></blockquote>
<p><strong>What does &#8216;beyond streaming&#8217; allude to? How does Matter bring this to life?</strong></p>
<p>Beyond streaming is based on the fact that we operate differently from the typical music platform model: where users pay a subscription to a company, and the company divides that between artists based on stream count. We didn’t want to pin ourselves against streaming giants, we want to deliver a platform that would be a digital culture epicenter.</p>
<p>Matter takes a different approach where our focus is on offering new means of engagement and monetization. It doesn’t matter if you’re a touring artist or a bedroom producer. We’re building tools that will allow anyone to leverage the internet to better achieve their dreams.</p>
<p><strong>How can artists and content creators use Matter to make more meaningful connections with their fans?</strong></p>
<p>It’s designed to be a place where you can authentically put yourself out there to your audience. Show them who you are with your music, your mind, your taste, your photos. You can talk to your fans in real time, put on a masterclass for them, or encourage them to get creative by posting stems and holding a remix competition. The possibilities are endless really.</p>
<blockquote class="modern-quote full"><p>In a world so saturated with content, ‘exclusive’ content on its own is not enough of a driving factor for an artist to monetize better, they need to be delivering experiences that a fan will walk away remembering and sharing with their community.</p></blockquote>
<p><strong>We&#8217;re stoked about Artist Clubs. Can you elaborate on how they work? What makes them different from services like Patreon?</strong></p>
<p>Artist clubs are a great way to engage and build a community. Best of all, any creator can set up a club. During the uploading process, you can elect to keep content public or place it behind a subscription to your personal pass. As an alternative, you can provide discounts to your supporters for marketplace items. There’s also a built in function to maintain privacy by filtering your direct messages to supporters only.</p>
<p>There are a few key differences we see: we believe that the jump between a casual listener and a super fan isn’t discrete. Platforms like Patreon put the fan in the position of “pay now, or no content,” they also focus creator monetization entirely on the subscription. Instead, Matter uses it more parallel to a Costco membership. Get a fan’s foot in the door at a reasonable price point, introduce them to your back catalog, and allow them to connect with you in a more intimate environment. Their fandom and connection with you grows &#8211; from there, you provide them with discounts on high margin activities and products, unique things like a 1 on 1 call giving feedback on their music, recording a voicemail for them, drum kits, signed merch, etc. In a world so saturated with content, ‘exclusive’ content on its own is not enough of a driving factor for an artist to monetize better, they need to be delivering experiences that a fan will walk away remembering and sharing with their community.</p>
<p>Another point was issues of discovery and growth on Patreon. In the Patreon user flow you’re never really prompted to support other people on the platform, and there hardly exists means of discovery. If you make a page without existing audiences coming from your YouTube page or podcast, it&#8217;s nearly impossible to actually grow. To be successful on Patreon you need an existing fanbase; with Matter we want to be your first and last destination for fan and community support.</p>
<p><strong>Any exciting features on your roadmap?</strong></p>
<p>Most definitely! Along with our growing community, our roadmap is something that keeps us motivated to work harder each day. Bear in mind, what you see on the platform today is still very early. Over the next few months you can expect things like live-streaming, customizable visualizers, DSP integration, traffic sourcing engine, unique ways to collaborate on projects, and more (alongside tech upgrades like performance refactor, better mobile apps, and an electron desktop app).</p>
<p><strong>What are the advantages of using cryptocurrency/blockchain in the context of Matter?</strong></p>
<p>We keep it simple with respect to blockchain use. The value of blockchain technology can be a part of our stack, without making it the headline, or something a user even notices going on &#8211; but they still benefit from it.</p>
<p>Initially, we planned to have our own currency but quickly realized that it would be a convoluted experience for users. It shouldn’t require esoteric knowledge on things like wallet security or trading. However, we use blockchain on Matter Smartsplits that allow you to share revenue with anyone on your team. That theme will play more of a role once we introduce the traffic sourcing/attribution engine (patent pending).</p>
<p><a href="https://fuxwithit.com/wp-content/uploads/2020/04/matter-gif.gif"><img fetchpriority="high" decoding="async" class="alignnone size-full wp-image-40345" src="https://fuxwithit.com/wp-content/uploads/2020/04/matter-gif.gif" alt="" width="600" height="319" /></a></p>
<p><strong>What areas do you see Matter succeeding where other projects have failed?</strong></p>
<p>Each platform has their own strengths and weaknesses &#8211; but some of the more prevalent themes we go after:</p>
<p>Create exposure and monetization opportunities for the whole team of creatives, not just the lead artist. Allowing your art live alongside your branding and aesthetic. Contextual commerce, using exciting content to drive commerce. Easy social tools to promote and make content around your art. Transparency. Novel methods of monetization. Cross-platform engagement slippage (bring everything important together). Create financial motives for you to support genuinely great content. Hosting multidisciplinary content.</p>
<p><strong>What steps does Matter take to avoid copyright issues? Is there a takedown policy?</strong></p>
<p>As of now, we implement a pretty typical takedown process you would find on other user-generated content platforms. At later stages, we will be looking for direct deals that allow for more derivative work and artistic freedom.</p>
<p><strong>As the music industry leans into leveraging the internet, what role do you see Matter playing in the streaming and content creation sphere?</strong></p>
<p>Matter would sit as a digital hub for all kinds of creators. A location where they can create their art, build and engage their audience, and open new sustainable revenue streams.</p>
<hr />
<p>The biggest players in the music scene have done little to adjust to the shifting landscape. Time and time again major record labels and ticketing services have done everything in their power to squeeze every last dollar out of a waning industry, leaving the artists who they profit off of begging for scraps. The time has come for relentless innovation and bold transformation. Matter brings something entirely new to the table: a home for all kinds of content creators, a groundbreaking medium for revenue, and an imaginative space for sincere connections.</p>
<p><a href="https://matter.online/">Sign up</a> for their Beta to experience the magic yourself.</p>
<p>The post <a href="https://fuxwithit.com/2020/04/20/matter-interview/">Matter Is Taking &#8216;Beyond Streaming&#8217; To A New Level [Interview]</a> appeared first on <a href="https://fuxwithit.com">FUXWITHIT</a>.</p>
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		<title>Is Orfium The Future Of Music Streaming?</title>
		<link>https://fuxwithit.com/2016/10/18/orfium-music-streaming-platform-interview/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=orfium-music-streaming-platform-interview</link>
		
		<dc:creator><![CDATA[Colin]]></dc:creator>
		<pubDate>Tue, 18 Oct 2016 17:05:25 +0000</pubDate>
				<category><![CDATA[INTERVIEWS]]></category>
		<category><![CDATA[Orfium]]></category>
		<category><![CDATA[streaming]]></category>
		<guid isPermaLink="false">http://fuxwithit.com/?p=13744</guid>

					<description><![CDATA[<p>Music streaming isn&#8217;t the future, it&#8217;s the present. Physical albums are dead and people seldom even download music anymore. Why would you, when everything is available just a few taps or clicks away? Platforms like Apple Music, Spotify, Tidal and SoundCloud are all vying to host artists&#8217; music and garner listeners ears. SoundCloud became the platform of choice for underground&#8230;</p>
<p>The post <a href="https://fuxwithit.com/2016/10/18/orfium-music-streaming-platform-interview/">Is Orfium The Future Of Music Streaming?</a> appeared first on <a href="https://fuxwithit.com">FUXWITHIT</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Music streaming isn&#8217;t the future, it&#8217;s the present. Physical albums are dead and people seldom even download music anymore. Why would you, when everything is available just a few taps or clicks away? Platforms like Apple Music, Spotify, Tidal and SoundCloud are all vying to host artists&#8217; music and garner listeners ears. SoundCloud became the platform of choice for underground artists and fans alike but changes over the past few years have alienated their core fan base in hopes of monetizing and turning a profit. From song take downs, to account removals, the changes to the platform have been killing the unofficial remix and leaving the industry reeling for a new solution. This is where Orfium comes in. The new streaming start-up has come up with a solution to host said remixes but that&#8217;s just the tip of the iceberg. With <span style="font-weight: 400;">unlimited free hosting, a myriad of monetization, distribution and licencing options, it could be the most artist friendly music streaming platform ever. Oh did we mention 80% of revenues go to artists? To better understand the platform and its potential, we connected with Orfium&#8217;s CEO Chris Mohoney. Read the full interview below and be sure to <a href="https://www.orfium.com/" target="_blank">check out Orfium for yourself</a>. </span></p>
<p><strong>Tell us a little bit about your background and how Orfium came to be.</strong></p>
<p><span style="font-weight: 400;">The idea for Orfium actually arose from a synthesis of smaller ideas we had while working in the industry. Previous to starting Orfium, I was a YouTube Content ID music administrator and represented about six million sound recordings and compositions, as well as managed a sync licensing library with about 400,000 recordings. I am also a computer programmer and received my bachelors and masters in Accounting from the University of San Diego. My partner Drew and I met as undergrads at USD, and after we graduated he went on to law school in Los Angeles at Pepperdine Law and studied intellectual property, licensing, and music rights.</span></p>
<p><span style="font-weight: 400;">While performing my previous work I had many moments where my general thought pattern progressed from “this is silly / overcomplicated / unjust” to “this would be easier / better if it instead worked like this” to “I’m sure someone already thought of this and will fix it soon.” The subjects of these thoughts often surrounded the flow of royalties, management of music rights, and the fragmentation of music services and their functions. As time went on I saw the problems only getting worse as I heard about the lack of royalties trickling down, mass deletions and copyright wars, and all these new services popping up that only offered some functionalities while missing others that are essential to the big picture. All this was going on while so many companies were distracted from solving the problems by their fixations on short-term profits.</span></p>
<p><span style="font-weight: 400;">Finally Drew and I decided that we were going to create a complete, one-stop solution for artists to promote and monetize their music and a place for fans to discover, listen, and share great music. The general idea was to elegantly synthesize every essential feature that a music platform must have and build it on top of a back-end that had the power to manage the complexity of music rights and generate every type of digital royalty possible to artists. We scrounged together all of the resources and turned our apartments into our offices and got to work. After two years of grinding it out going from prototype to beta to version 1.0, which just launched in July, we are still grinding from our apartment offices serving 40,000 artists with 130,000 songs on Orfium.</span></p>
<blockquote class="modern-quote full"><p>often artists get the short end of the stick, yet they are the ones who create the industry’s assets from thin-air.</p></blockquote>
<p><strong>What makes Orfium different than any other streaming platform?</strong></p>
<p><span style="font-weight: 400;">The most significant difference between Orfium and any other streaming platform is actually non-material, and that is our philosophy. We believe artists should be given the front seat and always have total control and flexibility with how their music is consumed and distributed. So often artists get the short end of the stick, yet they are the ones who create the industry’s assets from thin-air. People often forget that without artists there is no music industry however without everyone else it would only be a smaller industry. Next after the artists comes the listeners because they feed the industry. So our aim is to provide them with a system to help them discover, share, and enjoy music they like. The job of everyone else is essentially to strengthen the relationship between those two. Our primary goal is to shift the power back to the artists, give them complete freedom, and create the most efficient marketplace for music.</span></p>
<p><span style="font-weight: 400;">Another key difference is that Orfium, unlike any other platform, is both a music social network and a powerful rights management and monetization platform. Orfium offers unlimited free hosting, and artists can upload directly and opt-in or out of every possible digital music monetization service at any time through one simple upload portal. Orfium offers retail, licensing, YouTube monetization, remix monetization, distribution, and publishing. Artists determine whether a track will be free or premium, there are never any upfront costs or long-term contracts, and all of our services are offered on a non-exclusive basis. Our feeling is that we should only make money if we are able to add true value for artists and that if we do a great job artists will want to continue to use our services without the need for a contract.</span></p>
<p><strong>One of the biggest things that stands out about the platform is that you promise to pass 80% of revenue to the artists and rights holders. How can you afford to do so while turning a profit?</strong></p>
<p><span style="font-weight: 400;">If you look at other general marketplace platforms such as Amazon or EBay, they keep around 10-15% of revenue, and both of these companies are tremendously successful and have not had a problem scaling. Storing and streaming music requires more bandwidth and therefore costs a bit more to operate, which is why we must charge slightly more, but overall we think that 20% is a number that will allow us to cover our expenses as well as invest in new features and services sustainably. Additionally, because we offer multiple monetization services, the potential revenue we could generate from each song is greater, which gives us more opportunity to offset costs.</span><span style="font-weight: 400;"> </span></p>
<blockquote class="modern-quote full"><p>The key to the remix monetization service is that the interests of the parties involved do not conflict, and that there is a solution that allows both parties to be satisfied.</p></blockquote>
<p><strong>Another standout features is the ability to host remixes that pay the original rightsholder with the option to also share profits with the remixer. This seems like the perfect solution for remixes and bootlegs. How has it worked so far?</strong></p>
<p><span style="font-weight: 400;">The key to the remix monetization service is that the interests of the parties involved do not conflict, and that there is a solution that allows both parties to be satisfied. The remixer’s primary interest is getting the attention of new fans, while the established rights-holder’s primary interest is getting paid. The derivative works monetization service is largely based on YouTube’s model, and it allows us to abstract the monetization rights of a track and assign it to the legal rights-holder. With this power the rightsholder has the ability to monetize the remix and even specify a split to share in order to support the remixer. Of course the rightsholder also has the ability to take the content down but our mission is to make the monetization more worthwhile than doing that.</span></p>
<p><span style="font-weight: 400;">We are still in an infant stage considering we recently launched but all of the necessary foundation is in place to have significant revenue potential for rightsholders and create a win-win situation; in most instances, remixers would get to keep their songs up on the platform and rights-holders will get paid. So far, the vast majority of the content on Orfium is original music from independent artists and labels, but for the few remixes that have been uploaded, the remixing artists have been very cooperative with pro-actively tagging the original track on their remixes and as our audience grows these will generate significant revenue to the rightsholders.</span></p>
<p><strong>DJ Mixes are another area of interest. SoundCloud’s removal of mixes has been well documented. The industry is still looking for a new home to host and listen to mixes. Do you have a solution in place?</strong></p>
<p><span style="font-weight: 400;">Yes, we are absolutely aware of this need and working on creating a better solution. Orfium already supports remixes and covers, and we are currently developing the functionality to handle DJ sets/live mixes as well as Podcasts. Both of these features are current priorities and will be ready very soon, definitely before the end of the year.</span></p>
<p><strong>One of the areas you are looking to tackle is music licensing. How are you simplifying this process and making it easier for artists? </strong></p>
<p><span style="font-weight: 400;">The way our sync licenses work that is different from other platforms is that rather than over-complicating the licenses by listing out all the possible use cases, we simply base the licenses on the dollar amount of the production budget and lifetime revenue of the creative project in which the licenses will be used. This simplifies the licensing contracts for all parties and assures the artists will make a reasonable percentage, whereas other platforms being overcomplicated create loop holes that allow music to be licensed for national TV advertisements for a fraction of the amount that should be paid to the artist. Also no other licensing platform has this integrated in a consumer facing interface and we think by doing so it will bring a lot of awareness to the existence of these licenses to people who otherwise wouldn’t know how to legally use music in the background of a video or other creative work.</span></p>
<p><span style="font-weight: 400;">Artists can set their own prices but the default price for the standard license is $30 and allows for use in projects with production budgets and lifetime revenues of $2,000 or less. The extended licenses has a default price of $150 and increases the thresholds to $10,000. The premium license has a default price of $500 and increases the thresholds to $50,000. For any larger project the buyer would be directed to contact the artist/songwriter’s publisher. This guarantees that the artist will get paid no less than 1% of the production budget and lifetime revenue of the project in which the song is used and also ensures that it complements and does not compete with bigger publishing opportunities since it really just automates the smaller deals that publishers wouldn’t waste their time negotiating.</span><span style="font-weight: 400;"> </span></p>
<p><strong>YouTube has always been a bit of a grey area for music hosting with a ton of channels just re-uploading copyrighted work. Do you see it becoming a legitimate channel for music streaming and monetization?</strong></p>
<p><span style="font-weight: 400;">The two main issues with YouTube are duplication of content and the payout split is probably not sustainable. However, YouTube has been a major driver of progress in digital rights management. YouTube has created the best system to date to allow rights holders to be able to monetize their content from unauthorized uploads. This serves two purposes; it allows the user videos to stay live on the site and also compensates the rights-holders. It is far from a perfect system, and it would be much more ideal if only the content creators and rights-holders uploaded content, with everyone else reposting and making playlists (which is how we have set up Orfium). That being said, the video advertisements that run on claimed videos do generate significant money, and if YouTube reduces the 45% cut they take and finds a way to better organize duplicate content then I think a lot of people would be very happy. </span><span style="font-weight: 400;"> </span></p>
<blockquote class="modern-quote full"><p>This is actually one of the easiest passive revenue sources that most independent artists outside of Orfium aren’t utilizing enough.</p></blockquote>
<p><strong>You offer a YouTube monetization option. Can you elaborate on how this works and why it may be of interest to artists?</strong></p>
<p><span style="font-weight: 400;">This is actually one of the easiest passive revenue sources that most independent artists outside of Orfium aren’t utilizing enough. Orfium offers YouTube Content ID services, through which we can fingerprint music and have all videos on YouTube scanned and detect the ones that contain the music, and when a match is found advertisements start showing around those videos which generates significant Google money for the song owner.</span></p>
<p><span style="font-weight: 400;">It’s a great service because the uploaders can to keep their videos live on YouTube while the artists gets paid the ad revenue creating a win-win situation. We also report the matches to the artist so they can view where their music is being used. One of the main advantages is that since YouTube already has massive viewership the money potential is already realized, there is no need to drive traffic or promote anything, all the artists have to do is submit their music and the checks will start flowing.</span><span style="font-weight: 400;"> </span></p>
<p><strong>A lot of people are already tied to streaming platforms like SoundCloud, Spotify and Apple Music. How do you intend to get them to make the switch?</strong></p>
<p><span style="font-weight: 400;">Our main focus right now is getting as much music on Orfium as possible because consumers will follow the content. It is the artists who need to lead the way and support better systems and the consumers will quickly follow. We know there is an immediate time-commitment to getting set up, but it is free with long-term benefits and there are also advantages of being an early adapter. Since, all of our services are non-exclusive artists can continue to use existing services while they also add their music to Orfium without the fear of missing out elsewhere. By coming on board early while there is less competition it is easier to get recognized and be seen in recommendations and on the top charts on the homepage. Also the YouTube Content ID service by itself makes it immediately worthwhile to join and start earning money right away.</span></p>
<p><span style="font-weight: 400;">Each of the other platforms has its flaws, SoundCloud’s playback and discovery interface is much more difficult to use than the others while the others don’t allow the free music made SoundCloud grow so large. On Orfium we support all types of music since we leave the choice up to the artist whether or not they want to sell or make their music available for free. We have spent a lot of time thinking of how to elegantly integrate every useful function for digital music, and if is currently not on Orfium, it will be soon. We have about two years worth of development planned for adding new features and improving the existing ones. Orfium really is about creating a complete solution, and right now we just need to get the word that we are here and we are doing this.</span><span style="font-weight: 400;"> </span></p>
<blockquote class="modern-quote full"><p>The good news is there are already a lot of artists and labels coming to us wanting to plug into Orfium, and we are currently finalizing an integration for a few of the bigger independent labels including Spinnin’ Records.</p></blockquote>
<p><strong>Artist buy-in is essential in the success of any streaming platform. What are you doing to get artists to use your platform? Have you been able to get any big names on Orfium?</strong></p>
<p><span style="font-weight: 400;">We aim to be attractive to artists by offering the most freedom and flexibility of any other platform, and by offering every single digital monetization service possible through one, simple upload portal. Like I said above, it will require the artists to take the first step, but we hope they recognize and appreciate that we have built empowering tools to help them be successful, less dependent, and the opportunity to participate in the most efficient marketplace for music. The good news is there are already a lot of artists and labels coming to us wanting to plug into Orfium, and we are currently finalizing an integration for a few of the bigger independent labels including Spinnin’ Records.</span><span style="font-size: 14px;"> </span></p>
<p><strong>What’s the biggest challenge you&#8217;ve faced so far?</strong></p>
<p><span style="font-weight: 400;">In order to properly support music rights management, it requires a very complex underlying architecture. Behind the scenes there are a lot of moving parts and automated processes running that makes everything work. Every feature we roll out requires a tremendous amount of thought and care in order to present it elegantly in the interface. We want to keep a simple and intuitive appearance without sacrificing underlying functionality. To make this possible we had to design a neat and tidy interface that is capable of unfolding to reveal the more complex advanced functionalities. I think our team has done a great job so far especially considering the magnitude of the challenge and the small size of our team. We still have a lot of developments in the works and we know what we have to do, it just takes time. Finding simplicity in complexity is an ongoing challenge but at the moment our temporary challenge is simply getting the word out that we exist and are doing something to fix the industry and we are in it for the long haul.</span></p>
<p>For more on how Orfium compares to other platforms check out the image below.</p>
<p><a href="http://fuxwithit.com/wp-content/uploads/2016/10/Orfium-competitive-comparison.jpg"><img decoding="async" class="aligncenter wp-image-13750 size-full" src="http://fuxwithit.com/wp-content/uploads/2016/10/Orfium-competitive-comparison.jpg" alt="Orfium vs. SoundCloud, Spotify, Apple Music" width="1920" height="1182" srcset="https://fuxwithit.com/wp-content/uploads/2016/10/Orfium-competitive-comparison.jpg 1920w, https://fuxwithit.com/wp-content/uploads/2016/10/Orfium-competitive-comparison-300x185.jpg 300w, https://fuxwithit.com/wp-content/uploads/2016/10/Orfium-competitive-comparison-768x473.jpg 768w, https://fuxwithit.com/wp-content/uploads/2016/10/Orfium-competitive-comparison-1024x630.jpg 1024w" sizes="(max-width: 1920px) 100vw, 1920px" /></a></p>
<p>The post <a href="https://fuxwithit.com/2016/10/18/orfium-music-streaming-platform-interview/">Is Orfium The Future Of Music Streaming?</a> appeared first on <a href="https://fuxwithit.com">FUXWITHIT</a>.</p>
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